League of Gods
<League of Gods> being the largest scale feature film in China has used various numbers of VFX techniques.
The main VFX issues in <League of Gods> were that it has actively used the methods
most of the Chinese movies have not attempted so far, or used the expressions with technical limitations
such as large scale environment, luid simulation, digital creatures, and massive destruction.
Furthermore, it is the first movie in China to use Photogrammetry scanning to scan
all the characters and props on set, as well as being an experimental film to use
Prevision System to try a live pre-compositing on set.
Also, we have developed the in-house tools to control the enormous number of data.
These tools include ‘Render-bot’, an automated rendering pipeline for pre-lighting,
and ‘ZENN’ which is the integrated n-house simulation tool that was used to create and
express the creature’s fur, fluid, feather, numerous scales rigging, and so on.
Production Tianjin Bona Media Co.,Ltd
Stars Jet Li, Bingbing Fan, Xiaoming Huang
Genres Fantasy, Action, Drama
Release Date 2016-7-29(China)